Episode 15: The Witch in the Hunting Grounds
Today’s Adventure Hook: A lord of ill repute offers a handsome reward to any who can bring him the head of the witch that haunts his hunting grounds.
A lord lies lame. Taken to his bed, the corrupted land now mirrors his withering body. T’would seem the divine balance, the sacred union of the eternal feminine and masculine energies, hath been o’erthrown. The yoke of oppression has been laid upon the people, and the public enemy number one hath been labeled “witch” by the crown. Now she haunts the lord‘s hunting grounds, a forest once open to all, and spreads terror as she seeks her own brand of justice. All the while, this once peaceful and prosperous land is becoming ever more consumed by greed, tyranny, pestilence, famine, and desiccating droughts followed by torrential floods. Can the balance be restored when each side blames the other?
This episode we explore introducing Theme into your roleplaying stories as we get all Arthurian on your posterior and answer this question in a number of different ways: Who truly is the Witch of the Woods..?
Banter Topic: Aaron and Rob each share their advice to first-time Game Masters (GMs).
Please submit your best (and worst) ideas for new additions to our d20 tables using the hashtags #newadventurehook or #CritFail (respectively).
Music by Kevin MacLeod of Incompetech.com made available foruseundertheCreativeCommonsBy Attribution 3.0 License.